Carnivore! Version 1.0 is here!
This will be considered the final major update to this version of Carnivore!, but bug fixes and tweaks will still be ongoing.
This version comes with a load of fixes, as well as new content, including a Behind-the-Scenes section and a CURSED REWARD for anyone who has uncovered all the Achievements in the game.

You can view the details of the update at the bottom of this post.
That being said, I am putting a lot of thought into the future of Carnivore! and where to go from here. Hopefully I’ll have a decision and make an announcement sometime in the near future about it. The unexpected attention that Carnivore! has gotten over the single month it’s been out has been incredible and has made me look inward on what I can do with it.
All I can say now is thank you for your time, and I hope you stick around for new projects or announcements.
If you want to be the first to be notified of new stuff I’m working on, I tend to always post on my newsletter first. You get an exclusive wallpaper as a gift, and sometimes given preview of games to play before they are released into the public.
As Newsletter subscribers last year were able to experience a very early build of Carnivore!, for instance!
You can also follow me on these other platforms:
Bluesky (I am the most active here)
Thank you everyone for the love! I love you all back!
~CatTrigger
New Features
- The Extras Menu now has:
- A ‘Behind-the-Scenes’ section, featuring sketches, concept art, and even comics during the production of Carnivore!
- The BAH! button, for only the most dedicated SHEEP out there that have uncovered all the Achievements.
- This was suggested by none other than Sam Grace, the voice of The Sheep.
Tweaks ‘n’ Fixes
- Adjusted settings to remove redundant and ineffectual text options.
- Peel back test printer error where some players saw the word ‘Hi’ on screen and couldn’t remove it.
- Adjusted Sound Design for a Chicken scene
- Changed wording in the Achievements section.
- Added additional details concerning Extras Content in the Content Warnings section.
- Fixed bug where player is unable to trigger an Achievement they can uncover in the Shed.
- Replaced graphic during key quick-time event scene to be more obvious what the graphic is.
- Fixed Scenarios in Boss Fights where it is possible to die and survive at the same time.
- Added slightly more time to read a note during key final scenes.
- Prevented The Pig from looping an animation during key death scene.
- Fixed Conversation Segment where, on occasion, The Sheep cannot be seen.
- Got rid of the invisible ‘Easy Mode’ if you die during a certain Boss Fight, you’re all much better GAMERS than I thought. Sorry I ever doubted you.
